/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006-2011 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef OUTDOOR_PVP_HP_
#define OUTDOOR_PVP_HP_

#include "OutdoorPvP.h"

#define OutdoorPvPHPBuffZonesNum 6
//  HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
const uint32 OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563,
		3562, 3713, 3714, 3836 };

enum OutdoorPvPHPSpells {
	AlliancePlayerKillReward = 32155,
	HordePlayerKillReward = 32158,
	AllianceBuff = 32071,
	HordeBuff = 32049
};

enum OutdoorPvPHPTowerType {
	HP_TOWER_BROKEN_HILL = 0,
	HP_TOWER_OVERLOOK = 1,
	HP_TOWER_STADIUM = 2,
	HP_TOWER_NUM = 3
};

const uint32 HP_CREDITMARKER[HP_TOWER_NUM] = { 19032, 19028, 19029 };

const uint32 HP_CapturePointEvent_Enter[HP_TOWER_NUM] = { 11404, 11396, 11388 };

const uint32 HP_CapturePointEvent_Leave[HP_TOWER_NUM] = { 11403, 11395, 11387 };

enum OutdoorPvPHPWorldStates {
	HP_UI_TOWER_DISPLAY_A = 0x9ba,
	HP_UI_TOWER_DISPLAY_H = 0x9b9,

	HP_UI_TOWER_COUNT_H = 0x9ae,
	HP_UI_TOWER_COUNT_A = 0x9ac,

	HP_UI_TOWER_SLIDER_N = 2475,
	HP_UI_TOWER_SLIDER_POS = 2474,
	HP_UI_TOWER_SLIDER_DISPLAY = 2473
};

const uint32 HP_MAP_N[HP_TOWER_NUM] = { 0x9b5, 0x9b2, 0x9a8 };

const uint32 HP_MAP_A[HP_TOWER_NUM] = { 0x9b3, 0x9b0, 0x9a7 };

const uint32 HP_MAP_H[HP_TOWER_NUM] = { 0x9b4, 0x9b1, 0x9a6 };

const uint32 HP_TowerArtKit_A[HP_TOWER_NUM] = { 65, 62, 67 };

const uint32 HP_TowerArtKit_H[HP_TOWER_NUM] = { 64, 61, 68 };

const uint32 HP_TowerArtKit_N[HP_TOWER_NUM] = { 66, 63, 69 };

const go_type HPCapturePoints[HP_TOWER_NUM] = { { 182175, 530, -471.462f,
		3451.09f, 34.6432f, 0.174533f, 0.0f, 0.0f, 0.087156f, 0.996195f }, // 0 - Broken Hill
		{ 182174, 530, -184.889f, 3476.93f, 38.205f, -0.017453f, 0.0f, 0.0f,
				0.008727f, -0.999962f }, // 1 - Overlook
		{ 182173, 530, -290.016f, 3702.42f, 56.6729f, 0.034907f, 0.0f, 0.0f,
				0.017452f, 0.999848f } // 2 - Stadium
};

const go_type HPTowerFlags[HP_TOWER_NUM] = { { 183514, 530, -467.078f, 3528.17f,
		64.7121f, 3.14159f, 0.0f, 0.0f, 1.0f, 0.0f }, // 0 broken hill
		{ 182525, 530, -187.887f, 3459.38f, 60.0403f, -3.12414f, 0.0f, 0.0f,
				0.999962f, -0.008727f }, // 1 overlook
		{ 183515, 530, -289.610f, 3696.83f, 75.9447f, 3.12414f, 0.0f, 0.0f,
				0.999962f, 0.008727f } // 2 stadium
};

class OPvPCapturePointHP: public OPvPCapturePoint {
public:

	OPvPCapturePointHP(OutdoorPvP * pvp, OutdoorPvPHPTowerType type);

	void ChangeState();

	void SendChangePhase();

	void FillInitialWorldStates(WorldPacket & data);

	// used when player is activated/inactivated in the area
	bool HandlePlayerEnter(Player * plr);
	void HandlePlayerLeave(Player * plr);

private:

	OutdoorPvPHPTowerType m_TowerType;
};

class OutdoorPvPHP: public OutdoorPvP {
	friend class OPvPCapturePointHP;

public:

	OutdoorPvPHP();

	bool SetupOutdoorPvP();

	void HandlePlayerEnterZone(Player *plr, uint32 zone);
	void HandlePlayerLeaveZone(Player *plr, uint32 zone);

	bool Update(uint32 diff);

	void FillInitialWorldStates(WorldPacket &data);

	void SendRemoveWorldStates(Player * plr);

	void HandleKillImpl(Player * plr, Unit * killed);

private:

	// how many towers are controlled
	uint32 m_AllianceTowersControlled;
	uint32 m_HordeTowersControlled;
};

#endif
